Rift Artifacts Guide

If you are like many players, you have no doubt stumbled upon an artifact in Rift and had no idea what to do with it or what it is used for. In this Rift Artifacts guide, I will be going over what artifacts are, what to do with them, and where to find more of them. Hopefully you will find this short guide useful. Don’t forget to read our other Rift guides, submit your own or add your thoughts in the discussion below.

Read More

Rift Attributes Guide

Rift attributes

This guide below is all about attributes, statistics and numbers that help your character in-game get stronger and more adaptable to certain environments. If you find any information lacking you are more than welcome to jump in by posting a comment below. This guide will also tell you what the main and off-stats are recommended for all four main callings. Hopefully you will find it helpful when choosing your equipment. Contents: How to view your attributes Major attributes Health Mana Energy Charge Attributes explained Cleric stats Mage stats Rogue stats…

Read More

Rift Macros Guide: Best Rift Macros You Must Use

Rift logo

Rift macros make your playtime much easier and enjoyable. You can create macros in Rift easily and they can be used to cast multiple abilities at once or in quick succession, enabling you to react quicker and faster to any given situation. Macros are useful while leveling, but also in PvP and raids. They are simple to set up, so take a look at a few useful examples below to see how you can make the most out of your character. Stormcaller/Elementalist Shield Stormcaller/Elementalist builds do not have much in…

Read More

Rift Macros & Slash Commands Guide

Rift macros

A macro in the context of video games refers to a set of instructions that can be issued together with one input or “hotkey.” Rift supports macroing via an in-game menu. Opening that menu brings up a panel with a list of macro slots on the left, and the macro fields on the right. You can give your macro a name and select an icon for it. You can also have a macro inherit the icon and cooldown timer of some ability using the following syntax: #show ability e.g. #show…

Read More