The Bounty Hunters are highly skilled in ranged combat. Focusing on quick firing laser blasters and range of darts, chaffs and a flamethrower. Bounty Hunter abilities generate heat which must be allowed to dissipate before they can be used again.
In addition to the abilities listed below there are more which are specific to the two specializations.
Starting Abilities
Name | Description |
Rigid Shots | A quick stream of blasts causing moderate damage. |
Missle Blast | Fires a rocket at an enemy, doing a high amount of damage and knockdown to the first target, and a lesser amount to enemies within a 5m radius. The ability can hit up to 3 targets. |
Flame Thrower | Torches everything in a 10 meter cone with a flamethrower, inflicting low damage every second for a maximum of 4 seconds. Lesser enemies are stunned while taking damage. |
Vent Heat | Rapidy vent built up heat. |
Recharge & Reload | Regenerates health and vents heat while channeling. Not usable in combat. |
Trainable Abilities
Name | Description |
Electro Dart | Fire an electro dart from the wrist mounted-bracer at the target that causes them to be overloaded with electricity and stunned for 5 seconds. |
Rail Shot | Fires a shot at the target that deals heavy damage. Only works against a vulnerable (stunned, sleeping, burning) target. |
Death From Above | The Bounty Hunter flies to a safe distance and lobs missiles at the selected ground region. All targets in this area take damage. The first rocket knocks all targets to the ground. |
Flame Thrower (Rank 2) | Torches everything in a 10 meter cone with a flamethrower, inflicting low damage every second for a maximum of 4 seconds. Lesser enemies are stunned while taking damage. |
Power Shot | Special blaster attack that does moderate damage. |
Energy Shield | A shield surrounds the Bounty Hunter absorbing a percentage of incoming blaster fire (energy damage). Lasts for 30 seconds. |
Determination | Removes all movement impairing effects. |
Chaff Flare | Fires several flares at the target area revealing any stealthers. Flares last for 10 seconds. |
Oil Slick | The Bounty Hunter fires oil out of his left bracer in a cone in front of him. Targets affected are snared and have their elemental resistances lowered. |
Electric Shield | A shield surrounds the Bounty Hunter that returns a small electric charge as damage to all attackers. Effect can only occur once every 2 seconds. Lasts 30 seconds. |
Rocket Punch | Close range attack that knocks the target back and does light damage. Useful when enemies are close and the Bounty Hunter needs to establish range. |
Interceptor Shield | The Bounty Hunter engages his shield generator to lower his threat on any targets that hit the shield. |
Thermal Detonation | Lobs a thermal detonator at the target sticking to them and exploding for high damage when they die. Target must die within 15 seconds for the explosion to happen. |
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Leveling, advanced classes, quest guides, spell rotations, combat, talent trees, mechanics and more… You can find it ALL in this guide specifically written for Bounty Hunter players!