A macro in the context of video games refers to a set of instructions that can be issued together with one input or “hotkey.” Rift supports macroing via an in-game menu. Opening that menu brings up a panel with a list of macro slots on the left, and the macro fields on the right. You can give your macro a name and select an icon for it. You can also have a macro inherit the icon and cooldown timer of some ability using the following syntax: #show ability e.g. #show…
Read More