Path of Exile is a very in-depth game with a steep learning curve and beginners often get confused with many of the game’s mechanics and systems. The purpose of this page is to provide commonly asked questions about the game and their answers, to provide tips for new players, and explain commonly-asked questions about the game’s mechanics. Contents: 1. Tips for New Players List of Acronyms/Glossary General Tips Build Tips Vendor & Economy Tips Gameplay Tips 2. Game Mechanics Difficulty Levels Skills Gems Flasks Classes Attributes Charges Additional vs. Increased…
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The Secret World Skill System Overview
A newly released 8 minute video from Funcom details this upcoming game’s 500+ skills and classless progression system. If you preordered the game and want to get into beta weekends, I’m sure you’ll find this information useful. Video The video shows off all abilities broken down into three main categories: melee, magic and ranged. Furthermore, each ability is broken down depending on weapons: blood magic, blades, rifles etc. You can technically learn every ability, but can only use 14 at any given time, seven of which are passive and seven…
Read MoreSWTOR Jedi Consular Beginners Guide
You’ve chosen an exalted path—the Jedi Consular class. This is a great class to play in The Old Republic if you love Force powers, or if you are having a tough time deciding what role you want to play on a team—melee (or ‘tanking’), damage-dealing at range, or even some healing. This class can do all three, and you’ll get a chance to try the different skills out on Tython, your origin planet. Once you’ve loaded the game and chosen your server, the first thing you’ll see is your character…
Read MoreSWTOR Trooper Abilities
The following list of abilities available to the Trooper class should give you a hint on what exactly is it you’re seeing in all those videos, and what will be available to you if you decide to play this exciting class. Starting abilities are those that every Trooper has access to at level 1, and trainable abilities must be learned from the trainer at later levels. Starting Abilities Name Description Hammer Shot Fires a series of hammering shots that deal weapon damage to the target. Fast Reload Reload 6 cells…
Read MoreJedi Knight Abilities Guide
The Jedi Knights are highly skilled in melee combat. Focusing on Lightsaber combat they can also specialize in dual wielding combat as a Jedi Sentinel or develop a more defensive style as a Jedi Guardian (more about each is discussed in the specializations guide). The following is a list of abilities available to Jedi Knights that will give you a hint on the gameplay and hopefully help you decide if this class is right for you. Starting Abilities Name Description Strike Inflicts your weapon damage spread across a series of…
Read MoreJedi Consular Advanced Classes/Specializations Guide
Jedi Consular, much like other SWTOR classes have access to two specializations/advanced classes which you can choose at level 10: Jedi Sage wields a single-bladed lightsaber, has powerful telekinetics/healing and is a ranged controller with damage or healing powers. Jedi Shadow wields double-bladed lightsabers, and possess stealth and burst melee damage abilities. They can also tank. Jedi Sage The Jedi Sage’s abilities will focus on healing and removing negative effects on allies. They will also have a powerful range of force powers to attack enemies at range. Read more about…
Read MoreSWTOR Bounty Hunter Abilities
The Bounty Hunters are highly skilled in ranged combat. Focusing on quick firing laser blasters and range of darts, chaffs and a flamethrower. Bounty Hunter abilities generate heat which must be allowed to dissipate before they can be used again. In addition to the abilities listed below there are more which are specific to the two specializations. Starting Abilities Name Description Rigid Shots A quick stream of blasts causing moderate damage. Missle Blast Fires a rocket at an enemy, doing a high amount of damage and knockdown to the first…
Read MoreSWTOR Smuggler Abilities
Below you’ll find some starting abilities and those that can be trained later on for the Smuggler class. Starting Abilities Name Description Flurry of Bolts A flurry of bolts shot from your blaster. Take Cover Evasion increase against targets in your cone of cover while taking cover. Burst Fire three powerful blasts at your target. Flash Grenade Lob a flash grenade that blinds your target and all nearby targets (within 5m) for 8 seconds. Blindness ends prematurely if an affected target is damaged. Affects a maximum of 6 targets. Recuperate…
Read MoreSith Inquisitor Abilities Overview
The following are two groups of abilities Sith Inquisitors will use. One of them are starting abilities with which every character starts, and others can be learned later on via trainers. It should give you a nice overview of how gameplay and combat looks like. Starting Abilities Name Description Lightning Drain Deals very high energy damage to the target and restores Force over the duration of the effect. Lightning Drain also slows the movement speed of the target by 50% , and stuns weak and standard enemies. Seethe Pause to…
Read MoreMortal Online Leveling Guide
Mortal Online is giving a lot of players a lot of trouble. The game is not as hyped as most new MMORPGs are and there’s not a whole lot of information you can find about it that would help put you ahead of the learning curve. Getting a detailed strategy/leveling guide for Mortal Online (MO) is definitely not a bad idea so check below to see what I recommend. 1. Killerguides Mortal Online Leveling Guide Yet another leveling guide published by Killerguides and again one that has much more info…
Read MoreHow Star Trek Online Skills Work
The excellent The engines cannae take it blog recently posted a beginners guide for STO which among other things contains very useful information about skills, a very useful resource for new players. You can read the part of the article which is specific to skills right here so be sure to familiarize yourself with the basics before you go ahead and plan your skills. Your captain can purchase in a wide variety of skills, which provide bonuses to various aspects of your character. Skills are purchased with skill points (SP), the STO version of experience points which are…
Read MoreStar Trek Online Skills Guide
Your captain’s skills are one of the most important aspects of your character in Star Trek: Online, both in terms of how effective you are in combat and in distinguishing your character from others. Although all captains of the same class share the same innate abilities, and all characters have access to the same bridge officer abilities, ships and weapons, how well your character performs with each of those abilities, ships and weapons is primarily determined by your captain’s skills. This article takes a closer look at how the STO…
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